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Search related threads. Remove From My Forums. Answered by:. Archived Forums. Visual C. Sign in to vote. I've just installed VS Community. I didn't uninstall VS It converted a large application I'm currently working on. Anyway, the search finds no file named windows. Why can't I find VS's windows. What am I doing wrong? Thanks Larry. Thursday, March 24, PM. Thanks Rupesh Shukla.

Are you building from the command line or from a project within the IDE? Thanks RLWA I chose to install everything, here is the list of features from the setup program under the control panel you suggested: Why wouldn't the VS's windows. I appreciate your effort to assist me. Larry If you want to use VS's toolset go into the project property page and change the toolset from v to v from memory I think that's the one.

When you installed VS did you do it while logged in as an administrator? Thanks Rupesh Shukla: That worked.

How about this? I'd like to keep it usable until VS is functioning properly. I was logged in as an administrator when I installed VS on my Win 8. I have no interest in keeping VS after VS is working. Thanks again for taking time to help me. CreateWindowStationA Creates a window station object, associates it with the calling process, and assigns it to the current session. CreateWindowStationW Creates a window station object, associates it with the calling process, and assigns it to the current session.

CreateWindowW Creates an overlapped, pop-up, or child window. DefDlgProcA Calls the default dialog box window procedure to provide default processing for any window messages that a dialog box with a private window class does not process. DefDlgProcW Calls the default dialog box window procedure to provide default processing for any window messages that a dialog box with a private window class does not process. DefFrameProcA Provides default processing for any window messages that the window procedure of a multiple-document interface MDI frame window does not process.

DefFrameProcW Provides default processing for any window messages that the window procedure of a multiple-document interface MDI frame window does not process. DefWindowProcA Calls the default window procedure to provide default processing for any window messages that an application does not process. DefWindowProcW Calls the default window procedure to provide default processing for any window messages that an application does not process.

DeleteMenu Deletes an item from the specified menu. If the menu item opens a menu or submenu, this function destroys the handle to the menu or submenu and frees the memory used by the menu or submenu. DestroyAcceleratorTable Destroys an accelerator table.

DestroyCaret Destroys the caret's current shape, frees the caret from the window, and removes the caret from the screen. DestroyCursor Destroys a cursor and frees any memory the cursor occupied. Do not use this function to destroy a shared cursor. DestroyIcon Destroys an icon and frees any memory the icon occupied. DestroyMenu Destroys the specified menu and frees any memory that the menu occupies. DestroySyntheticPointerDevice Destroys the specified pointer injection device.

DestroyWindow Destroys the specified window. DialogBoxA Creates a modal dialog box from a dialog box template resource. DialogBox does not return control until the specified callback function terminates the modal dialog box by calling the EndDialog function. DialogBoxIndirectA Creates a modal dialog box from a dialog box template in memory. DialogBoxIndirect does not return control until the specified callback function terminates the modal dialog box by calling the EndDialog function.

DialogBoxIndirectW Creates a modal dialog box from a dialog box template in memory. DialogBoxParamA Creates a modal dialog box from a dialog box template resource. DialogBoxParamW Creates a modal dialog box from a dialog box template resource.

DialogBoxW Creates a modal dialog box from a dialog box template resource. Window ghosting is a Windows Manager feature that lets the user minimize, move, or close the main window of an application that is not responding. DispatchMessage Dispatches a message to a window procedure. It is typically used to dispatch a message retrieved by the GetMessage function. DispatchMessageA Dispatches a message to a window procedure. DispatchMessageW Dispatches a message to a window procedure.

DlgDirListA Replaces the contents of a list box with the names of the subdirectories and files in a specified directory. You can filter the list of names by specifying a set of file attributes. The list can optionally include mapped drives. DlgDirListComboBoxA Replaces the contents of a combo box with the names of the subdirectories and files in a specified directory.

The list of names can include mapped drive letters. DlgDirListComboBoxW Replaces the contents of a combo box with the names of the subdirectories and files in a specified directory. DlgDirListW Replaces the contents of a list box with the names of the subdirectories and files in a specified directory. The selection is interpreted as a drive letter, a file, or a directory name.

It assumes that the list box has been filled by the DlgDirList function and that the selection is a drive letter, filename, or directory name. DragDetect Captures the mouse and tracks its movement until the user releases the left button, presses the ESC key, or moves the mouse outside the drag rectangle around the specified point.

DrawAnimatedRects Animates the caption of a window to indicate the opening of an icon or the minimizing or maximizing of a window. DrawCaption The DrawCaption function draws a window caption. DrawEdge The DrawEdge function draws one or more edges of rectangle.

DrawFocusRect The DrawFocusRect function draws a rectangle in the style used to indicate that the rectangle has the focus. DrawIcon Draws an icon or cursor into the specified device context. DrawIconEx Draws an icon or cursor into the specified device context, performing the specified raster operations, and stretching or compressing the icon or cursor as specified.

DrawMenuBar Redraws the menu bar of the specified window. If the menu bar changes after the system has created the window, this function must be called to draw the changed menu bar. DrawStateA The DrawState function displays an image and applies a visual effect to indicate a state, such as a disabled or default state.

DrawStateW The DrawState function displays an image and applies a visual effect to indicate a state, such as a disabled or default state. DrawText The DrawText function draws formatted text in the specified rectangle.

It formats the text according to the specified method expanding tabs, justifying characters, breaking lines, and so forth. EmptyClipboard Empties the clipboard and frees handles to data in the clipboard. The function then assigns ownership of the clipboard to the window that currently has the clipboard open.

EnableMenuItem Enables, disables, or grays the specified menu item. Must be called during the initialization of that window. EnableWindow Enables or disables mouse and keyboard input to the specified window or control. When input is disabled, the window does not receive input such as mouse clicks and key presses. When input is enabled, the window receives all input. EndDeferWindowPos Simultaneously updates the position and size of one or more windows in a single screen-refreshing cycle.

EndDialog Destroys a modal dialog box, causing the system to end any processing for the dialog box. EndMenu Ends the calling thread's active menu.

EndPaint The EndPaint function marks the end of painting in the specified window. This function is required for each call to the BeginPaint function, but only after painting is complete. EndTask Forcibly closes the specified window. EnumChildWindows Enumerates the child windows that belong to the specified parent window by passing the handle to each child window, in turn, to an application-defined callback function. EnumClipboardFormats Enumerates the data formats currently available on the clipboard.

EnumDesktopsA Enumerates all desktops associated with the specified window station of the calling process. The function passes the name of each desktop, in turn, to an application-defined callback function. EnumDesktopsW Enumerates all desktops associated with the specified window station of the calling process.

EnumDesktopWindows Enumerates all top-level windows associated with the specified desktop. It passes the handle to each window, in turn, to an application-defined callback function. EnumDisplayMonitors The EnumDisplayMonitors function enumerates display monitors including invisible pseudo-monitors associated with the mirroring drivers that intersect a region formed by the intersection of a specified clipping rectangle and the visible region of a device context.

EnumDisplayMonitors calls an application-defined MonitorEnumProc callback function once for each monitor that is enumerated. To retrieve information for all the graphics modes of a display device, make a series of calls to this function. To retrieve information for all the graphics modes for a display device, make a series of calls to this function. EnumPropsA Enumerates all entries in the property list of a window by passing them, one by one, to the specified callback function.

EnumPropsExA Enumerates all entries in the property list of a window by passing them, one by one, to the specified callback function. EnumPropsExW Enumerates all entries in the property list of a window by passing them, one by one, to the specified callback function. EnumPropsW Enumerates all entries in the property list of a window by passing them, one by one, to the specified callback function.

EnumThreadWindows Enumerates all nonchild windows associated with a thread by passing the handle to each window, in turn, to an application-defined callback function.

EnumWindows Enumerates all top-level windows on the screen by passing the handle to each window, in turn, to an application-defined callback function. EnumWindowStationsA Enumerates all window stations in the current session. The function passes the name of each window station, in turn, to an application-defined callback function.

EnumWindowStationsW Enumerates all window stations in the current session. EqualRect The EqualRect function determines whether the two specified rectangles are equal by comparing the coordinates of their upper-left and lower-right corners.

EvaluateProximityToPolygon Returns the score of a polygon as the probable touch target compared to all other polygons that intersect the touch contact area and an adjusted touch point within the polygon. EvaluateProximityToRect Returns the score of a rectangle as the probable touch target, compared to all other rectangles that intersect the touch contact area, and an adjusted touch point within the rectangle. ExcludeUpdateRgn The ExcludeUpdateRgn function prevents drawing within invalid areas of a window by excluding an updated region in the window from a clipping region.

ExitWindowsEx Logs off the interactive user, shuts down the system, or shuts down and restarts the system. FillRect The FillRect function fills a rectangle by using the specified brush. This function includes the left and top borders, but excludes the right and bottom borders of the rectangle.

FindWindowA Retrieves a handle to the top-level window whose class name and window name match the specified strings. This function does not search child windows.

This function does not perform a case-sensitive search. FindWindowExA Retrieves a handle to a window whose class name and window name match the specified strings. The function searches child windows, beginning with the one following the specified child window.

FindWindowExW Retrieves a handle to a window whose class name and window name match the specified strings.

FindWindowW Retrieves a handle to the top-level window whose class name and window name match the specified strings. FlashWindow Flashes the specified window one time. It does not change the active state of the window. FlashWindowEx Flashes the specified window. FrameRect The FrameRect function draws a border around the specified rectangle by using the specified brush. The width and height of the border are always one logical unit.

GetActiveWindow Retrieves the window handle to the active window attached to the calling thread's message queue. GetAncestor Retrieves the handle to the ancestor of the specified window.

GetAsyncKeyState Determines whether a key is up or down at the time the function is called, and whether the key was pressed after a previous call to GetAsyncKeyState. GetCapture Retrieves a handle to the window if any that has captured the mouse. Only one window at a time can capture the mouse; this window receives mouse input whether or not the cursor is within its borders. GetCaretBlinkTime Retrieves the time required to invert the caret's pixels. The user can set this value.

GetClassInfoA Retrieves information about a window class. GetClassInfoExA Retrieves information about a window class, including a handle to the small icon associated with the window class. The GetClassInfo function does not retrieve a handle to the small icon. GetClassInfoExW Retrieves information about a window class, including a handle to the small icon associated with the window class.

GetClassInfoW Retrieves information about a window class. GetClassName Retrieves the name of the class to which the specified window belongs.

GetClassNameA Retrieves the name of the class to which the specified window belongs. GetClassNameW Retrieves the name of the class to which the specified window belongs. GetClassWord Retrieves the bit WORD value at the specified offset into the extra class memory for the window class to which the specified window belongs.

GetClientRect Retrieves the coordinates of a window's client area. GetClipboardData Retrieves data from the clipboard in a specified format. The clipboard must have been opened previously. The function copies the name to the specified buffer. GetClipboardOwner Retrieves the window handle of the current owner of the clipboard. GetClipboardSequenceNumber Retrieves the clipboard sequence number for the current window station.

GetClipboardViewer Retrieves the handle to the first window in the clipboard viewer chain. GetClipCursor Retrieves the screen coordinates of the rectangular area to which the cursor is confined.

GetComboBoxInfo Retrieves information about the specified combo box. GetCursor Retrieves a handle to the current cursor.

GetCursorInfo Retrieves information about the global cursor. GetCursorPos Retrieves the position of the mouse cursor, in screen coordinates. GetDesktopWindow Retrieves a handle to the desktop window.

The desktop window covers the entire screen. The desktop window is the area on top of which other windows are painted. GetDialogBaseUnits Retrieves the system's dialog base units, which are the average width and height of characters in the system font.

GetDisplayAutoRotationPreferences Retrieves the screen auto-rotation preferences for the current process. GetDlgItem Retrieves a handle to a control in the specified dialog box. GetDlgItemInt Translates the text of a specified control in a dialog box into an integer value. GetDoubleClickTime Retrieves the current double-click time for the mouse. GetDpiForWindow Returns the dots per inch dpi value for the associated window.

This enables you to determine the DPI of a thread without needed to examine a window created within that thread.

GetFocus Retrieves the handle to the window that has the keyboard focus, if the window is attached to the calling thread's message queue. GetForegroundWindow Retrieves a handle to the foreground window the window with which the user is currently working. The system assigns a slightly higher priority to the thread that creates the foreground window than it does to other threads. GetGestureConfig Retrieves the configuration for which Windows Touch gesture messages are sent from a window.

GetGuiResources Retrieves the count of handles to graphical user interface GUI objects in use by the specified process. GetIconInfo Retrieves information about the specified icon or cursor. GetInputState Determines whether there are mouse-button or keyboard messages in the calling thread's message queue. GetKeyboardLayout Retrieves the active input locale identifier formerly called the keyboard layout. GetKeyboardLayoutList Retrieves the input locale identifiers formerly called keyboard layout handles corresponding to the current set of input locales in the system.

The function copies the identifiers to the specified buffer. GetKeyboardLayoutNameA Retrieves the name of the active input locale identifier formerly called the keyboard layout for the system. GetKeyboardLayoutNameW Retrieves the name of the active input locale identifier formerly called the keyboard layout for the system.

GetKeyboardState Copies the status of the virtual keys to the specified buffer. GetKeyboardType Retrieves information about the current keyboard. GetKeyState Retrieves the status of the specified virtual key. GetLastActivePopup Determines which pop-up window owned by the specified window was most recently active. GetLastInputInfo Retrieves the time of the last input event.

GetLayeredWindowAttributes Retrieves the opacity and transparency color key of a layered window. GetListBoxInfo Retrieves the number of items per column in a specified list box. GetMenu Retrieves a handle to the menu assigned to the specified window. GetMenuBarInfo Retrieves information about the specified menu bar.

Include statements rely on the C-compiler mechanism of searching the directory structure for included files. Use the import directive rather than the include directive for system files that contain data types you want to make available to the IDL file. The import directive ignores function prototypes and allows you to use MIDL compiler switches that optimize the generation of support routines.

Importing Files and Type Libraries. Importing System Header Files. However, suppressing the namespace may lead to name collisions.

The compiler provides the full path to any type library dependency required by the type library it's currently processing. The path is written, in the form of comments, into the type library header. TLH that the compiler generates for each processed type library. If a type library includes references to types defined in other type libraries, then the. TLH file will include comments of the following sort:. The actual filename in the import comment is the full path of the cross-referenced type library, as stored in the registry.

If you encounter errors that are caused by missing type definitions, check the comments at the head of the. TLH to see which dependent type libraries may need to be imported first. Likely errors are syntax errors for example, C, C, C , C missing decl-specifiers , or C 'inline' not permitted on data declaration while compiling the. TLI file. To resolve dependency errors, determine which of the dependency comments aren't otherwise provided for by system headers, and then provide an import directive at some point before the import directive of the dependent type library.

These attributes tell the compiler to modify the contents of the type-library headers. For more information, see import attributes. Preprocessor directives Compiler COM support. Skip to main content. This browser is no longer supported. Download Microsoft Edge More info.



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